Guritz Skull Helmet for The Battle for Middle Earth: Reforged.
I was responsible for the Base modelling and the High Poly Sculpt.
This assets gave me a lot more practice and knowledge of the Organic mixed with Hard surface modelling workflow.
I decided to take it into Photoshop to do a quick texture concept.
I really enjoyed working on this one.
BFME: Reforged is a non-commercial project, all rights belong to their respective owners.
https://www.youtube.com/channel/UCCLe3p0r-qSEfcWTTJWR04A
https://bfmereforged.org/